You can manually install the SDK for iOS. To get started, download the iOS SDK.
The SDK uses
CocoaLumberjack
as a logging library. Set up the library using
CocoaPods and include this line in your
Podfile
:
source 'https://github.com/CocoaPods/Specs.git'
use_frameworks!
pod 'CocoaLumberjack/Swift', '~> 3.7.0'
pod 'AFNetworking', '~> 4.0'
These frameworks must be added to the project dependencies:
ExternalAccessory.framework
SystemConfiguration.framework
Drag and drop all files into your project. Select the
Copy items into destination group's folder (if needed)
option.
After dropping the file into your project, make sure that the frameworks are listed in the
Link Binary With Library
phase. Also, make sure that the Resource Bundle is listed in the
Copy Bundle Resources
phase.
Add -ObjC to the Other Linker Flags of your build target. This step ensures that the categories within the SDK are also loaded at runtime.